mousecursor.* — Mouse Cursor
Type Library
Overview
The Mouse Cursor plugin can change mouse cursor image to either one of the standard system choices or to a custom image using native system API (not Corona display object). To get access to the plugin, you need to support me on Patreon https://www.patreon.com/lerg
This is a must have plugin for any desktop game, if a display object is used as a mouse cursor it lags on many systems making playing the game uncomfortable. System cursors in this plugin don’t have such problem.
Supported platforms: macOS 10.3+. Windows XP+.
The latest version requires Corona 2016.2906 or later.
Syntax
local mousecursor = require('plugin.mousecursor')
Functions
mousecursor.newCursor()
mousecursor.show()
mousecursor.hide()
mousecursor.enableDebug()
Types
Cursor
Project Settings
To use this plugin, add an entry into the plugins
table of build.settings
. When added, the build server will integrate the plugin during the build phase.
You also need to add a special function at the top of the build.settings
file and provide your Patreon email and an access key. The access key you get when you become a patron.
local spiralcodestudio_patreon_email = 'YOUR_EMAIL'
local spiralcodestudio_key = 'YOUR_ACCESS_KEY'
local function spiralcodestudio_plugin(name)
local plugin = {publisherId = 'com.spiralcodestudio', supportedPlatforms = {}}
local platforms = {'android', 'appletvos', 'appletvsimulator', 'iphone', 'iphone-sim', 'mac-sim', 'win32-sim'}
for i = 1, #platforms do
local platform = platforms[i]
plugin.supportedPlatforms[platform] = {url = 'https://build.spiralcodestudio.com/' .. spiralcodestudio_patreon_email .. '/' .. spiralcodestudio_key .. '/solar2d/' .. name .. '_' .. platform .. '.tgz'}
end
return plugin
end
settings = {
plugins = {
['plugin.mousecursor'] = spiralcodestudio_plugin('mousecursor')
}
}
Sample Project
A sample project can be found here.