vibrator.* — Vibrator
Type Library
Overview
The Vibrator plugin provides you a fine control over vibration ability of Android devices and Taptic Engine in Apple’s devices. You can control vibration duration, set a pattern and make it repeat indefinitely. To get access to the plugin, you need to support me on Patreon https://www.patreon.com/lerg
On iOS only iPhone 7 and iPhone 7+ or later are supported.
Supported platforms: Android 2.3.3+, iOS 10+.
Syntax
local vibrator = require('plugin.vibrator')
Functions
vibrator.hasVibrator()
vibrator.vibrate()
vibrator.cancel()
vibrator.newHaptic()
Types
Haptic
Project Settings
To use this plugin, add an entry into the plugins
table of build.settings
. When added, the build server will integrate the plugin during the build phase.
You also need to add a special function at the top of the build.settings
file and provide your Patreon email and an access key. The access key you get when you become a patron.
local spiralcodestudio_patreon_email = 'YOUR_EMAIL'
local spiralcodestudio_key = 'YOUR_ACCESS_KEY'
local function spiralcodestudio_plugin(name)
local plugin = {publisherId = 'com.spiralcodestudio', supportedPlatforms = {}}
local platforms = {'android', 'appletvos', 'appletvsimulator', 'iphone', 'iphone-sim', 'mac-sim', 'win32-sim'}
for i = 1, #platforms do
local platform = platforms[i]
plugin.supportedPlatforms[platform] = {url = 'https://build.spiralcodestudio.com/' .. spiralcodestudio_patreon_email .. '/' .. spiralcodestudio_key .. '/solar2d/' .. name .. '_' .. platform .. '.tgz'}
end
return plugin
end
settings = {
plugins = {
['plugin.vibrator'] = spiralcodestudio_plugin('vibrator')
}
}
Example
vibrator.vibrate(1000)
-- OR --
vibrator.vibrate({100, 500, 200, 250}, 1)
Sample Project
A sample project can be found here.